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Hello, Internet
The first blog in Core 567
Building Core 567 - Part 1
A brief description of how this website was built.
Building Core 567 - Part 2
Uploading data to S3 from Github Actions using Github's OIDC provider
Good products - The Kemper Profiler
A quick blog post to talk about one of my favourite pieces of music gear: the Kemper Profiling amplifier
Rider for Unreal Engine development
First thoughts after switching from Visual Studio 2022 to Rider for Unreal Engine development
Unreal Engine Game Features and Modular Gameplay
A quick run through Unreal Engine's Game Features and Modular Gameplay
Unreal Engine UObjects and garbage collection notes
A very unstructured post, mainly written to quickly note down some findings about how `UObjects` are managed, and how garbage collection works in Unreal Engine.
Lyra input system explained
A primer on input management in the Lyra sample project.
Core 567 website changes
A quick blog post about a few changes I made to this website.