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Hello, Internet

The first blog in Core 567

Building Core 567 - Part 1

A brief description of how this website was built.

Building Core 567 - Part 2

Uploading data to S3 from Github Actions using Github's OIDC provider

Good products - The Kemper Profiler

A quick blog post to talk about one of my favourite pieces of music gear: the Kemper Profiling amplifier

Rider for Unreal Engine development

First thoughts after switching from Visual Studio 2022 to Rider for Unreal Engine development

Unreal Engine Game Features and Modular Gameplay

A quick run through Unreal Engine's Game Features and Modular Gameplay

Unreal Engine UObjects and garbage collection notes

A very unstructured post, mainly written to quickly note down some findings about how `UObjects` are managed, and how garbage collection works in Unreal Engine.

Lyra input system explained

A primer on input management in the Lyra sample project.

Core 567 website changes

A quick blog post about a few changes I made to this website.